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Soul Eater - KHR FC PVP Project

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Soul Eater - KHR FC  PVP Project Empty Soul Eater - KHR FC PVP Project

Post by ~wAki-kUn~ Thu Aug 26, 2010 8:51 am

Me and TM will have some pvp project here..
tetest na muna namen. xD

yosh!

@Tm
what are your plans for the pvp??

para sa stats, i was thinking of this..
Hp: 200/200
DWF/SP: 100/100

Str: 10
Agi: 10
Vit: 10
Int: 10 (Sp or the wave lenght)
Dex: 10
Luk: 10

Stat points : 25 (Remaining stats points as the start if the leveling..)
*pag mamimigay ng stats points dapat hanggang 25 lng muna.. wag 100 kaagad..
maoover kill kase ung kalaban mo eh.. what do you think? and your ideas for the pvp* Soul Eater - KHR FC  PVP Project 501965

And also pag 25 ang str mo, paano mo mai cacalculate ung attack damage mo with (normal skills without using dwf and sp) or (skills that used by your sp and dwf.) Int: for example is 25

may consumption sa pag gamet ng dwf skills

Normal DWF skill consumption is 15
Meduim DWF skil consumption is 25
High Risk Skill consumption is 35

whatcha think? Soul Eater - KHR FC  PVP Project 394646 Soul Eater - KHR FC  PVP Project 610324
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Post by Thousand Mistress Fri Aug 27, 2010 11:45 pm

All stats should start at 15...Masyadong biased pag nasimulan sa 10..
Kawawa sobra pag masyadong mababa..

So it will be like this:

HP: 175/175
DWF/SP: 100/100

Str: 15
Agi: 15
Vit: 15
Int: 15
Dex: 15
Luk: 15

Stat point distribution - 50.
Because, as from what I have observed in our FF FC PVP, having low stats and stat distribution points can end up in an easy kill, or an early end of a battle.
HP should not be 200 from the start. For this very reason I made the distributed points to 50.

On attack damage...I think sa dice roll na yun. Add the dice roll points to your Str so you can calculate and finf out who gets to go first.
The Dwf skills are okay, no problem with it.

I have another opinion..
On the maximum/minimum damage one receives during the course of the battle. It actually depends on the points of the attack..
For example, the attack point of one is 35..the health of the receiver decreases to 35, and so as their defense.
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Post by ~wAki-kUn~ Sat Aug 28, 2010 7:11 am

about the dice roll, Soul Eater - KHR FC  PVP Project 388644
pwedeng pwede, may system kase tayo.. xD
ill ask way chan to borrow the dices..

and another thing..
for example my str: is either 45 or 60

then base on the attack damge, im going to roll two dices(with using your sp/dwf and even without using them)
for example Soul Eater - KHR FC  PVP Project 394646

dice roll A: 5

dice roll B: 2

so my attack damge is 52.

@stats points
yeah, i think about it yesterday, it should be 50, i based it on my calculations on my character. xD
Soul Eater - KHR FC  PVP Project 610324
and for the stats, na aadvance na dapat kase kame..
may nag lelevel up na.. ung iba na forgot na nila iedit dito ung profile and stats nila..
so pag naayos na itong pvp naten..
i'll ask them toedit their player sheet.. Soul Eater - KHR FC  PVP Project 627609

sa soul eater naman, marami na kameng soul points,
so instead Every 15 soul points = to +18 hp and +10 sp

what do you think?
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Post by Thousand Mistress Sat Aug 28, 2010 8:44 am

Dice roll:
First roll: 5
Second roll: 2
Add them up, so you'll make 7 attack hits. You'll have to wait for the enemy to roll his/her dice muna syempre, para malaman kung sino mas mataas. :)
Imba, 52 attack points...Too much >.<

Kasi kung 52, parang napagsama mo lang yung dalawang numbers xD

Ok na, mukhang naayos naman din natin ang PVP project..
Pero simula pa lang yan Soul Eater - KHR FC  PVP Project 226503
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Post by ~wAki-kUn~ Sat Aug 28, 2010 9:02 am

pwedeng pwede na.. xD

ngaun.. paano naman pag..

for example

gumamit si Death the kid ng Soul Resonance with amy and liz

how about sa soul eater.. any ideas??
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Post by Thousand Mistress Sat Aug 28, 2010 9:06 am

Hmmmm....
Sa Soul Resonance..
I think you should roll four times :)
Or maybe...
Soul Eater - KHR FC  PVP Project 610324 Soul Eater - KHR FC  PVP Project 610324
OMG, yan lang naiisip ko pag Soul Resonance...
Pero sa simula ng game, syempre, wala munang Soul Resonance...you need to aquire certain requirements and/or points to be able to finally perform Soul Resonance...

Or ikaw bahala kung gusto mo meron na kaagad from the start of the game ^^
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Post by ~wAki-kUn~ Sat Aug 28, 2010 4:33 pm

Thousand Mistress wrote:Hmmmm....
Sa Soul Resonance..
I think you should roll four times :)
Or maybe...
Soul Eater - KHR FC  PVP Project 610324 Soul Eater - KHR FC  PVP Project 610324
OMG, yan lang naiisip ko pag Soul Resonance...
Pero sa simula ng game, syempre, wala munang Soul Resonance...you need to aquire certain requirements and/or points to be able to finally perform Soul Resonance...

Or ikaw bahala kung gusto mo meron na kaagad from the start of the game ^^

sige iisipin ko yang soul resonance.. ausin ko lng muna ung pvp ng khr.

eto tignan mo..

Str - strenght determines how much damge you cause when you hit a monster or your opponet.
If you would like to cause more damage, add point to this stat/

Agi - agility determines the defensive stat that determines how well you dodge it.
Adding points to this stat helps you avoid getting hit and speeds up your attack rate.

(by dodging how? dice roll? paano mo malalaman na na decrease ung attack damage ng kalaban sa iyo??)

Vit. - Vitality determines how much hp you will have. 10 points each is equals to additional 8 hp will be added to
your life points.

* another one can buy potions that will replenish your hp.

Int - same as Vit.

Dex- Dextertiy determines how often you hit the target when you use long/short range attacks and increases the minumum damage you inflict. (only applicable when you are using guns and bows)

Luck - luck determines how often you make critical attack. Critical attacks ignore your opponents defense and cause double damge. It also increase the ability to dodge the enemy's attack.

what do you think?
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Post by Thousand Mistress Sat Aug 28, 2010 5:16 pm

When the attack connects to the opponent, and based sa points na naroll ng kalaban, yun ang katumbas ng attack hits na madedecrease sa HP and STR ng player.

Dodging is simple..
Yes, dice roll.
When Agility dice roll is higher than Attack roll,
The player will be able to dodge the attack successfully and prepare for a counter attack roll.
OR
Pag mataas ang attack roll ng player kaysa sa kalaban, the player will automatically dodge the enemy attack, and will be able to counter attack roll.

However, on the other side, when the Agility dice roll is lower than the Attack roll, the attack connects...Agi points and HP decreases equal to the rolled attack points.

Woah, mas madami ka alam tungkol sa game player stats kaysa sa akin >.< Di ako makahabol xD
But it's ok on the others na, I added something up na lang sa Agi part.
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Post by ~wAki-kUn~ Sat Aug 28, 2010 6:13 pm

ok for example

Player A
Hp: 60/175
Dwf: 100/100

Player B
Hp: 100/175
sp: 50/100

Player A is going to attack player B

player A roll the dice tow time and he gets 3 and 2
is attack damge is 32 dmg??

then the agi of player b is 30

how will he dodge that if he pick a dice roll of 4 and 2?
dalawang beses ba??

sample nga..
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Post by Thousand Mistress Sat Aug 28, 2010 9:21 pm

Player B will decide if he's going to make an Agi roll, Def roll or an Attack roll. If he decides to roll Agi, and gets a lower one...whilst the Atk roll of Player A is higher, Player B will fail to dodge the attack, thus:

Player B rolls Agi: 3 and 2 - 3+2 = 5 = Agi increases to 35
Player A rolls Atk: 4 and 2 - 4+2 = 6 ...for example...Atk is 40, it increases to 46.

Player A successfully attacks and hits Player B,
Damage: HP and Strength.

Player B stats(right after attack):
Hp: 95/175
sp: 44/100


*is starting to get confused Soul Eater - KHR FC  PVP Project 247584 *
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Post by ~wAki-kUn~ Sat Aug 28, 2010 9:26 pm

okay..
just to be sure.. we're going to test the khr pvp system next 2 weeks..
going to be a bit busy though..

i'll make a plan about it..^^,

wala pang sagot si way chan tungkol sa hinihiram kong dice.. wait na lng muna tayo.
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Post by Thousand Mistress Sat Aug 28, 2010 9:35 pm

Wait, I think may mali ako....

This is what I think...

Player B is 35 Agi right?
Then Player A is 46 Atk..

Which do you prefer..
1. The damage of attack is equal to Player A's Atk points;
or
2. The sum of the two dice rolls as damage?
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Post by ~wAki-kUn~ Sat Aug 28, 2010 9:38 pm

attack of the player a is minus to the defense of the player b

35 - 46 = 11 decreaces to the attack damge of the player a to the player b

what do you think first?
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Post by Thousand Mistress Sat Aug 28, 2010 9:43 pm

Hmmm...

I'll go with number 2...
Masyadong malaki na pag yung Atk points mismo..

And also, if the dodge fails,
the damage is to both HP and Str
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Post by ~wAki-kUn~ Sat Aug 28, 2010 9:55 pm

okay... sige.. we'll test it xD
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Post by ~wAki-kUn~ Sun Aug 29, 2010 10:56 pm

Done with the Dice roll character sheet

tm , you can look at the family thread and see what i did..

it did well thoug, mejo nahirapan ako nung nasa una.. xD
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Post by Thousand Mistress Mon Aug 30, 2010 9:24 pm

Yes, I stopped by FT when I entered just now :)
Impressive dice rolls xD
Ok naman ^^

Let me try that here :)
Dice roll!
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Post by ~wAki-kUn~ Mon Aug 30, 2010 9:24 pm

The member 'Thousand Mistress' has done the following action : Roll the dice

#1 'Dice Roll' :
Soul Eater - KHR FC  PVP Project Shurikeno
#1 Result :
Soul Eater - KHR FC  PVP Project D2010

--------------------------------

#2 'Dice Roll' :
Soul Eater - KHR FC  PVP Project Shurikeno
#2 Result :
Soul Eater - KHR FC  PVP Project D206

--------------------------------

#3 'Dice Roll' :
Soul Eater - KHR FC  PVP Project Shurikeno
#3 Result :
Soul Eater - KHR FC  PVP Project D208
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Post by ~wAki-kUn~ Tue Aug 31, 2010 9:17 am

@TM
perfect! xD

pwedeng pwede na! XD
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